Flutter-App mit WebView, STOMP-Client und Konfigurationssystem

- Flutter-App (app/) für iOS, Android, macOS, Windows und Linux erstellt
- WebView-Startseite mit flutter_inappwebview (iOS/Android/macOS/Windows),
  Linux-Fallback mit url_launcher
- STOMP-over-WebSocket: Topic-basierte Echtzeit-Kommunikation zwischen
  Flutter-App und Spring Boot Core
- Core: STOMP-Broker (/ws/stomp), CallEventBroadcaster auf /topic/calls,
  StompMessageController für /app/ping und /app/broadcast
- SecurityConfig: /ws/** permitAll + CSRF-Ausnahme
- Asset-basierte Konfigurationsdatei (app_config.json) für Server-URL,
  STOMP-Reconnect, Topics und WebView-URL
- launch.json um Flutter-Debug/Profile/Release-Konfigurationen erweitert
- macOS: FLTEnableMergedPlatformUIThread deaktiviert (WKWebView-Kompatibilität),
  network.client Entitlement gesetzt
- iOS: NSAllowsLocalNetworking für lokale Entwicklung
- Android: INTERNET-Permission und usesCleartextTraffic

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-20 10:32:14 +02:00
parent a5ed2b3355
commit ef4fa38244
134 changed files with 5961 additions and 1 deletions

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cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the application ID.
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")